Epilogue:
You’re
probably here from my Settlers of Catan Strategy Article, where I condone manipulative
tactics to improve a player's chances of winning.
Some of you might take offense to this, so allow me to clarify my view
on playing hard:
The
beauty of games is that they imply (or should imply) no hard feelings. If a player exaggerates or outright lies in
game, it is 100% not personal. If
this isn’t obvious, make it known before the game begins that what happens
in-game stays there. And if your friends
can’t separate their feelings of right and wrong, nice and mean for one hour of
their lives, they probably aren’t ideal gaming partners. You could still play with them, but it’s no
longer quite a game in the sense that the
point of games is to try your best to win. This article explains my views on playing to win well, if you want a thorough, 3000+ word
defense.
This is where games shine;
where the goals of life can be frustratingly vague and complex, games act as
a respite, a simpler universe where victory is your sole, obvious, quantifiable
goal. It goes without saying that
are lines that can’t be crossed, mostly because life is more important that any
game. Don’t divulge your opponents’
personal secrets, insult them, or otherwise risk your friendships. A great game encourages friends to become heartless dictators for an hour, and even better friends the next.
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